Easter Egghunt – Analysis and Walkthrough

posted in: Blog | 59

Thank you all for the overwhelming response to the Easter Egghunt! Now that the contest has ended, I’d like to share some thoughts, statistics and a thorough walkthrough for those who are still puzzled by certain areas.

Purpose of the Egghunt

I had three goals in mind as I created this event:

  • Promote awareness of other content and activities
    • Twitter account (@princerevolutio)
    • Monthly contest (submit original art and writing for a chance to win a preview of an upcoming chapter)
    • Update log (see who worked on what chapters, so you can either thank them or blame them)
    • Staff blog (you’re reading it right now!)
    • PR! forum (http://forums.princerevolution.org)
  • Clear up misconceptions
    • Poor Anglestagium, her username always gets misspelled – Angelstagium, Anglestadium, etc.
      (It’s even spelled wrong on OSS’ website, where she is a raw provider)
    • We actually have defined roles in the team – Translator, C/E Editor, Proofreader.
      Each chapter goes through at least 4-5 people before getting published! (Also, ShadowRebirth is not a C/E Editor!)
  • Entertain our readers between release cyles
    • We hope this event made up for our “disappearance” in March!


Here’s a pretty infographic with some interesting statistics gathered during the egghunt:



  1. /gamestart: Hopefully this wasn’t too bad. Quite a few users were using Internet Explorer, and was unable to set a username for themselves. Thus, there were quite a few RandomAdventurers lurking around!
  2. /swallowtailbutterfly: You should have skimmed through HP v4c9 and got this easily. Though of course, we had a lot of wrong guesses. Popular ones include /itsmylife, /dreamscanfly, and even /blackrockshooter !
  3. /friday: Wanted to put this in here to spite you guys again xD. At least I didn’t enable autoplay! Popular mistakes include /itsfriday, /thisisourweekend, and /nevergonnagiveyouup .
  4. /anglestagium: The intended behavior was to have you guys check the Update Log and get it in one go. In practice, we had people guessing /eilinel, /amgine, /bridget (a proofreader), julyflurry (retired member), /probationary (that’s not even a username) and even one for /blique, who’s not even on the team (though she is in OSS)! The other category of mistakes are those who butched poor angle’s name: /angelstagium, /angelstadium, /anglestaglum, etc.
  5. /heart: Pretty straightforward, though a few non-poetic contestants tried out /soul and /skill. And some curious folks looked up /walmart as well
  6. /fight, /thinkonyourfeet, /lightscreen: The point here is that sometimes you need to be bold, sometimes you need to fight smart, and sometimes you just have to hope for the best. The title (“a test of valiance”) should have cued you in to not pick the other options, like /run, /bribe and /dodge. Though /insults should have been an entertaining read…
  7. /oldwoman: The question here was to see how many of you would skip the menial task in favor of skipping right on till the end. Interesting results. (see infographic for details)
  8. /mushroomfieldXX: Ah, the dreaded mushroom fields. Many of you just went to every field in order (only to realize later on that you’re still missing a mushroom or two). Others decided to skip around whenever told to do so by the signs, and going sequentially only when there’s no directions given. That would have allowed them to theoretically collect all the mushrooms while visiting less than 30 of the fields (there was a mistake with the numbering of fields 47 and 48 which might have increased this number, though).
  9. /mushroomfield45: Probably the one that generated the most questions from contestants. We received quite a few outrageous attempts from this one. My personal favorite?
    /hypertexttransferprotocolcolonslashslashslashdotdotorgslash. Wow. The hints “two equal sections” and the hint “slashdot” (which should be interpreted as “slash” and “dot” separately) should have cued you in to think about fractions and decimals. Indeed, the original idea was that field 45 was actually split into two different fields, /mushroomfield221slash2 and /mushroomfield22dot5. Also accepted are their more natural sounding nicknames /mushroomfield22point5 and /mushroomfield22andahalf, since obviously people don’t normally say “22dot5” or “22 1slash2.”
  10. /mushroomfield101 and back to /oldwidow: Reading this conclusion, one probably thought that all that hullabaloo about gathering mushrooms was for naught. Or perhaps that there’s an alternate ending which would yield some reward? Well, there’s definitely no alternate ending – you already have everything that you need at this point, given that you figured out the secret of mushroomfield45…
  11. /ravagingdesert: The end is in sight! But which path to choose? (I was a little disappointed to see that nobody declared “I, for one, /welcomeournewsphinxoverlords.” The wording of that sentence practically begged you to try it out for those who recognized the meme.) Instead, according to our logs, our contestants were split fairly evenly between the lucky and smart camps, while only a handful of contestants’ first response was to attack the sphinx directly. And how did it turn out for them?
  12. /willattackthesphinx: It seems that a battle against the sphinx is a never-ending ordeal. Unfortunately, a few people didn’t seem to catch on. One particularly violent contestant pummeled the sphinx (or should I say our webserver?) a record of 105 times before tiring out! Now that’s dedication! (Interestingly, this particular player also skipped the mushroom fields entirely, so perhaps it balances things out.)
  13. /amfeelinglucky: (Sphinx: “For the last time, I hate eating mushrooms!”)
    As hinted on the twitter stream, “luck” is really just “karma.” And how would you earn karma in this particular egghunt? By assisting the old woman, of course! Had you collected and maintained a list of every single mushroom (and sorted it by field number!), you should have obtained something that looks like this:
    Field # Mushroom name
    02 Shaggy mane
    04 Alcohol inky cap
    22.5 Nameko
    23 Dead man’s fingers
    34 White jelly fungus / wood ear
    89 Inocybe erubescens
    91 Cup fungus
    92 Half-dyed slender caesar
    93 Eastern american floury amanita
    101 Sun agaricus

    Notice anything special as you look up and down that list? Ohh, right! It spells sandwiches, which coincidentally happens to be the sphinx’s favorite food! The Sun Agaricus may seem to be the most potent and most attention-grabbing one, but the old woman did say that she needed ten types of mushrooms in order to completely cure her grandson. And that’s why you need to gather all those mushrooms, in particular that pesky one hiding in one half of mushroomfield45. Of course, if you somehow guessed the answer without actually having the entire list of mushrooms, it wouldn’t count.

  14. /amfeelingsmart: (Sphinx: “19 arrows is too expensive for Prince’s meager budget; can you find a more economical solution?”)
    There are several ways to figure out the correct answer, but I’ll list the two that I like best.

    The first answer was submitted by Kim, who gives a very neat and eloquent solution: Instead of trying to find the number of arrows needed to cover the range from levels 1 to level 100, it is easier to do the opposite: find what range of levels can be covered given a set number of arrows.

    Let’s say you have 10 arrows. With two armor sets, you should test the first armor at level 10, so that if it breaks, you will still have 9 arrows left to test the second armor starting from level 1 up to level 9. If the armor did not break at level 10, you will have 9 arrows left, and therefore should test the first armor again at level 19. That way, if the first armor breaks at level 19, you will still have 8 arrows left to test the second armor from the level range 11-18. Continuing this pattern, one can see that with 10 arrows, you can find the precise level the armor could withstand up to level 55 (10+9+8+7+6+5+4+3+2+1).
    With 11 arrows, you can test up to level 66; with 12 arrows you can test up to level 78; with 13 arrows you can test up to 91, and finally with 14 arrows you can test up to level 105 — making 14 arrows the minimum amount required to test every level from the range of 1 to 100.

    If you are more of an intuitive / guess-and-check person, then perhaps you will understand it better with this alternative explanation, which is what a good number of contestants used to eventually arrive at the correct solution:

    With two sets of armors, you can use the first armor to get a rough estimate of the threshold level, and use the second armor to fine tune your results and get the exact level. Thus, you can test the first armor with large level intervals until it breaks. Then you must test the second armor carefully, one level at a time, so that if it breaks, you know that it breaks on the threshold level. Intuitively, it might make sense for most people to test the first armor at intervals of 10, starting at level 10 and increasing by 10 additional levels each time until the first armor breaks. For example, if the first armor is intact at level 40 but breaks at level 50, you will know that the threshold level is somewhere between 40 and 50, and you can test the second armor starting at level 41.

    This strategy is a good starting point, but one can see that the number of arrows that this strategy uses depends heavily on the threshold level of the armor. If the threshold is low, you will need relatively few arrows. But in the worst case scenario, where the arrow does not break until against a level 99 arrow, you will use up 19 arrows. (Test the first armor at levels 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, and the second armor at 91, 92, 93, 94, 95, 96, 97, 98, 99) As you see, the biggest drawback of this strategy is that at higher levels, the maximum number of arrows used for the second round of testing is still 9, which when added up to the already significant number of arrows used up in the first round, make for an expensive worst-case scenario. In contrast, if the threshold is under level 10, you will always use less than 10 arrows.

    That’s not a good balance between the best-case and the worst-case scenario, so you should intuitively try to optimize this strategy by skipping greater intervals at lower levels, since if it breaks at a low level, you would have only used a few arrows in the first round, and thus, would have more arrows left for the second round for fine-tuning. In fact, you should make it so that the worst-case for every interval be the same, so it wouldn’t matter so much whether the threshold level is level 9 or 99. To do this, the range of each preset interval should be one less than the preceding one, to make up for the one additional arrow that you must use in the first round to step up to the next interval. This reasoning should eventually lead you to conclude that the optimal levels to test for the first armor is as follows:

    Levels to test for first armor Intervals to test for second armor in case first armor breaks
    14 [1-13]
    27 [15-26]
    39 [28-38]
    50 [40-49]
    60 [51-59]
    69 [61-68]
    77 [70-76]
    84 [78-83]
    90 [85-89]
    95 [91-94]
    99 [96-98]
    100 N/A

    I hope at least one of the two above explanations made sense to you. If not, post a comment and maybe one of the winners would be able to explain it in better words than I could.

  15. Arrows and Armors revisited: (Skip this if you don’t understand the above)
    This follow-up riddle was given to our winning contestants for a chance to double their prize:
    “Did you know, that as part of the recent patch to Second Life, levels intervals are now in increments of 0.1? That means that those enchanted Oridecon arrows could now be anywhere from level 0.1 to level 100.0! And Wicked, that pigheaded military department perfectionist insists that we need to know the exact level at which our armors would break – down to the decimal place!”

    Surprised, you do some quick math to figure out how many arrows you need to buy given this new information. Shocked at the result (those arrows are very expensive you know!), you send a PM to Yu Lian-dasao telling her the situation and asking her to spare you some additional armors to test with. After a bit of heckling, she finally acquiesces to your request. You want to have two additional armors, but Yu Lian-dasao says she can only spare you one more.

    How many arrows would you need to buy had Yu Lian-dasao refused your request entirely, leaving you with still only two armors?

    How many arrows would you need to buy if Yu Lian-dasao only gave you one additional armor, for a total of three?

    How many arrows would you need to buy if Yu Lian-dasao suddenly became generous and gave you two additional armors, for a total of four armors to experiment on?

    Answer: First, for simplicity, you should just consider the levels to now be from 1 to 1000 instead of 0.1 to 100.0.
    Now, the first part of this question should be easy. Just follow either of the above strategies until you get the least number of arrows that would be able to accommodate up to level 1000. That happens to be 45 (45 + 44 + 43 … + 3 + 2 + 1 = 1035) arrows.
    The other two questions are a bit more difficult. What can you do with additional armor? The general idea is that, if for example you have three armors, the first one you will test to get a very general idea, the second you will test to narrow the range a little more, and the last one you use one at a time as before. Another way to think of it is to consider, “if this first armor breaks at this level, how many levels can I test for given the remaining armors and arrows? If the first armor does not break at this level, then what range of levels can I cover? ” Since you should already be familiar with how deal with two armors, this problem can be simplified as such. For those familiar with computer programming or mathematical functions, this sounds like recursion – a function that calls itself.

    And that is exactly how the lazy me arrived at the solution.

    Program in pseudocode:

    function maxLevel(arrows, armor)
      // if you have only one armor, you can only test as many levels 
      // as you have arrows since you must go one at a time
      if (armor == 1) then return arrows
      // if you have more armor than arrows you can do a binary search
      // like what was proposed in the initial problem (e.g. test 500, test 750, test 625 ...)
      else if (armor >= arrows) then return (2 ^ $drops) - 1;
      // otherwise the number of levels you can test can be calculated by considering
      // the case where the armor stays intact plus
      // the case where the armor breaks plus
      // the level that was tested this turn
      else return maxLevel(armor, arrows - 1) + maxLevel(armor - 1, arrows - 1) + 1
    end function

    You can run this code online (and choose the number of armors and arrows) by visiting: http://ideone.com/lVxar.

    In any case, running this program got the following answers:

    Using 2 armor(s) and 13 arrow(s), you can test up to level 91. (Not enough)
    Using 2 armor(s) and 14 arrow(s), you can test up to level 105.
    Using 2 armor(s) and 44 arrow(s), you can test up to level 990. (Not enough)
    Using 2 armor(s) and 45 arrow(s), you can test up to level 1035.
    Using 3 armor(s) and 18 arrow(s), you can test up to level 987. (Not enough)
    Using 3 armor(s) and 19 arrow(s), you can test up to level 1159.
    Using 4 armor(s) and 12 arrow(s), you can test up to level 793. (Not enough)
    Using 4 armor(s) and 13 arrow(s), you can test up to level 1092.

    And thus, in order to test every level from 0.1 to 100.0, you need: 45 arrows with 2 armors; 19 arrows with 3 armors; 13 arrows with 4 armors.

  16. Conclusion

    I do hope you enjoyed the egghunt, regardless whether or not you were one of our winners. Feel free to take the poll on your thoughts on the hunt, and to leave specific feedback in the comments below, even especially if have any criticisms. If we do get enough positive feedback and requests, I might petition Eilinel and SR to allow me to post a riddle/trivia question/logic puzzle every month with one or two winners who would get the chapter previews. If not, there’s always our regular monthly contests which give rewards for original literary pieces and artwork. If it’s the riddles that you enjoy, there’s a thread over at our forums (http://forums.princerevolution.org) for those. I have a fairly simple logic puzzle there that has gone unanswered for a while now…

59 Responses

  1. Hmm, I’ve been busy the past few days and never really had the chance to check my e-mail… and didn’t even notice i could try for a gold key. Oh well, i probably would’ve died trying to figure out the answers to that.

    But I’m glad one of my mf45 answers was your favourite, amgine. I guess that teaches me to try random guesses when i’m dead tired at night and can’t think. XD

  2. haha lol 146 mails from one single user, poor you

    • amgine

      it’s tough being so popular *swoons*


    • daystar

      fufufufufuufufufufufufufufu that was me.

    • amgine

      I thought I was being courteous by not saying who it was. But if you want to out yourself, I have nothing against it.

    • daystar

      it’s just kinda fun to say that.

    • stefan

      not fair, you never made any joke when you replied on my mails,
      this means I’m boring TT.TT
      … or …

    • daystar

      i think i was sent some 100 emails by him. lol

    • stefan

      you sure it’s a “him”?
      I’m doubting that XD
      I think I’ve found a experienced spammer
      teach me how to spam people, masterrrr XD

    • daystar

      yes i’m sure, i think his first name was mark

      this is spamming 0.0? anyway the best way to prolong a conversation is to ask lots of questions, just make them seem real. you’ll become suspect if you end all your sentances with , right? it helps if the person your talking to is practically chained to their comp, like amgine (amgine, your name is a typing error but comp is not 0.o). just keep talking, if you don’t want to end a converconversation it won’t (at least not if your talking through email or forums). it’s best if you have their email or are abl to pm them, but forums are good as well.
      i hope this helps, if it doesn’t just ask for something more specific.

    • stefan

      Woaah, never thought of it that way. I just …, you know… like normal people do…, talk? I should think of it more theoretically but I don’t like using my braain! I LOVE brainless and pointless communication XD … maybe that’s why I’m a loner.. (lol I’m not… I think? O.o)
      you’re my new idol :O
      + maybe you should ask Amgine what his/her name really means ;D cus when you know the real meaning behind it you will not be THAT convinced about his/her gender anymore… (like me)

    • daystar

      by name do you mean amgine or mark?

    • stefan

      both XD just ask him/her ok
      I dunno either

  3. Lot’s of fun!

  4. i feel betrayed. how could you say something that made me dought my correct answer? i want lsk. evil sparkle eyes.

    • amgine

      It’s not correct unless the reasoning is correct.

      I can’t, for example, give you credit if you say the answer is 14 because you’re depending on Prince’s luck to get the right level within 14 shots.

    • Zwagon

      Prince’s luck IS pretty dependable though XD

    • daystar


  5. Thanks for that… Now I can finally rest in peace~ uu’
    But, seriously… I would like never ever have thought of that… there goes my pride… .___.
    It’s just sad that the egghunt site is off now… I would like to see all the pages following the walkthrough -3-
    But life isn’t perfect, I guess ¬¬
    Anyway, thanks for the answers! *—*

    • amgine

      let me perfect your life yami.
      i put the egghunt site back up for your viewing pleasure.

    • @amgine
      Yay! I was also disappointed that the Easter site was take down. I’m so happy you put it back up. Now, when I feel like it, I can go back to it and amuse myself yet again. Besides, I really liked the hall of fame. ^-^ It gives me a warm fuzzy feeling.

    • stefan

      perfect I wanted to see the mushroomfield number 45 (yes yes I tried 22.5 and 221/2 stupid of me)

    • @amgine
      Thanks a lot *—*
      That was really fun~ X3
      Mwahahahaha~ /mushroomfield45, me has finally conquered you! >8D
      No, not really, it was totally amgine’s fault ¬¬
      Anyway~ jokes aside, thanks again! *o* /bowsandworships

    • daystar

      is it open right now?

    • amgine

      you know, the answer is kind of obvious when people are all saying how they went back and looked at certain areas again. And CallMeCarmen’s post

      “Yay! I was also disappointed that the Easter site was take down. I’m so happy you put it back up.”

      straight up spells it out for you.

    • daystar

      sorry my internet was having trouble

  6. Lolz. That was fun~ (I demand another Egg hunt. D< *rolls around*)
    Somehow looking at all the answers for that mushroom field 45, I had a feeling that some of them were given by me when my nerves have already stretched to the breaking point? .___.""" Haha…
    And the arrow question! I knew it might have something to do with computer programming! D< Bah~ I could already smell it when I read to the part "testing the arrows".

    • amgine

      Probably not another full-blown egghunt but maybe a few riddles here and there. Or check out the forums like it says in the conclusion.

      Mf45 stumped a lot of people. Those were only the fairly common ones.

      And it seems that the winners of the second arrow question got it with excel.
      Probably a little more tedious, but definitely no programming skills required.

    • daystar


    • amgine

      excel. microsoft excel.

    • daystar

      i meant how would you use exel to do that? but thanks

    • @amgine
      Really? O_O” Wow. Could you ask them to post their answer? I’m just curious, that’s all.
      Some riddles every month are good, too. =D
      And I checked the site, but couldn’t find the riddles. I found a thread you made, but it was some story making game? O_o

    • amgine

      Here is the thread you are looking for.
      Scroll to post #208.

      Here’s an excel spreadsheet using the same formulas as the one I used in the computer program:


      Here’s a pdf that Xan sent along with his explanation:


      And here is Xan’s explanation in full:

      There is a consolidated data table attached. Patterns are referred to throughout the explanation- these are all in the spreadsheet.

      Disclaimer for the explanation- I’m not the best at explaining concepts, so it’ll probably come out making no sense lol. Still, I guess I’ll try…

      To understand how to solve the question, you first have to figure out the most basic situation- where you can only break one armor. When you can only break one armor, the max number of arrows it will take to figure out the lvl it breaks is the number of levels minus one. Therefore, if you have 18 levels you’ll need 17 arrows, starting at lvl 1 and going up 1 at a time.

      When you can break 2 armors the situation becomes more complicated; the way I think about it is this- if you’re given, say, a range of 100 levels, you can divide it into sections in which you use the one armor strategy of the previous paragraph. For example, there are ten sections of ten levels, and you shoot an arrow at 10, 20, 30, etc. Each of these 10 level sections would take 9 arrows after an armor breaks to determine the specific lvl that causes the armor to break.

      So how do you determine the optimal solution? Well, if you start at a certain lvl, say 14, and the armor breaks, it will take 13 arrows max after the first arrow for a total of 14 to determine the answer. If it doesn’t break at 14, you’ll have to go up a certain number of levels and shoot another arrow. To choose the level, you need to make sure the number of arrows used if the armor breaks is the same as for if the armor broke at lvl 14. For example, if you go up 14 to 28, it will take 1 arrow for lvl 14, 1 for lvl 28, and 13 arrows to determine the answer for a total of 15. This is too high by one, therefore the next lvl after 14 should be 27. Whether the armor breaks at 14 or 27, it will still take 14 arrows max to arrive at the answer. By the same logic, you then go up by 12, 11, 10, etc. As you can see, this number will eventually shrink to 0, so the intial lvl choice depends on the number of levels that arrows can be enchanted. Below this paragraph is a table showing the pattern. For example, 14 plus all the numbers below it is 105. The number you choose should be the smallest number that is larger or equal to number of arrow levels. The number on the left represents how many arrows it will take to solve.

      1 1
      2 3
      3 6
      4 10
      5 15
      6 21
      (refer to spreadsheet for full list)
      Also: You can actually don’t need a number equal or larger to the number of arrow levels, it can be 1 level smaller. This is becuase if the arrow doesn’t break on the next to last level, you won’t need another arrow. But this is fairly rare, so it’s really just an extreme optimization of the parameters (and it doesn’t change any answers for the puzzles)

      FOR QUESTIONS FOR SECOND PUZZLE: Multiply the levels by 10 to get a range of 1-1000 instead of .1-100.0. Trust me, it helps… Also, the first puzzle was question 1, so these will be 2-4.

      FOR QUESTION 2: Expand the above table until the number in the right column is 999 or above. Look at the number to the left. You’re done. Same as question 1 lol.

      FOR QUESTIONS 3 AND 4( the easy way out): Expand the table like this:

      1 1 1 1
      2 3 4 5
      3 6 10 15
      4 10 15 35

      (The pattern for the third column is the sum of the number above and the number to the left. Same for the fourth column. The spreadsheet has all the numbers)

      Expand the table until the third column reaches 999 or above. Look at the number in the first column, last row and add 1. That’s the third answer.

      Expand the table until the fourth column reaches 999 or above. Look at the number in the first column, last row and add 2. That’s the fourth answer.

      Okay, so you’re probably thinking, “that doesn’t explain anything. Well, this is about 10 times more complicated than the first two questions. Just warning you lol

      Okay, so here we go…you know how when we had two armors to break we split the levels up into sections that could be broken by a set number of arrows while only breaking one armor? For example, 105 levels was broken up into 14,13,12,11,10…2, and 1. Well, now we do that with 2 armors. For example, if you could break 2 armors, 105 levels takes 14 arrows and 153 levels takes 16 arrows. We are consolidating what is known and looking ahead to the next level of reasoning. Now for question 3- divide the 1000 levels into more manageable sections that can be reduced using the two-armor pattern. For example, if you start with the assumption that it will take 19 arrows, you want the first section to take 18 arrows to determine the answer- 1 to break the first armor and the other 18 to break the other 2 armors and determine the answer. So the first arrow would be level 171 to give a section of levels 1-171. The next section needs to take 19 arrows as well, so the section will need to be solved with 17 arrows and 2 arrows. This means going up 153 levels from 171 to get to 324. Use the pattern to determine these numbers.

      Now you can see the meaning of the third column. Each number basically represents a number of 2-armor sections. For example the fifth number of the third column would be 35, which is made up of five 2-armor sections of 15, 10, 6, 3, and 1(Ignore the last number, it’s a phantom placekeeper). Each of these numbers can be solved in a certain number of arrows and the breaking of 2 armors, and this number of arrows is conveniently the number just to the left of the number in the table. So if we have 35 levels and the first and second armors are broken immediately, the total number of arrows used is 5 plus 1, the extra arrow coming from the arrow needed to break the third armor. By expanding the table, you can see that it takes 19 arrows to reach a number above 999.

      Note: it may not take just 1 arrow to break the first armor. But the formula is optimized, so you will arrive at the same max number of arrows whether or not it breaks on the first armor.

      Similar logic can be used to solve the last question. Now the sections of levels are 3-armor ones. This is a consolidation of reasoning, each level building on the one before it. As long as you know the solution for the 3-armor sections, you don’t need to consider the 2 or 1-armor sections. It takes 2 arrows in addition to the 2-armor answer in the left column to arrive at the answer. These are the arrows used to break the first 2 armors, since the number on the left refers to the 2-armor solutions. The answer for question 4 is 13.

    • @amgine
      Okay. Thanks. I think I’ve got it now. O_o” I kinda reached the conclusion in the same way, but never thought of using excel for such a thing. I guess excel isn’t as useless as it seems.

    • stefan

      woah they got it with excel? XD
      did not know we were allowed to do that
      I was calculating that by my own O.o
      I feel stupid now … >.<

    • amgine

      that was just two of the four. the other two didn’t specify exactly how they calculated it.

    • daystar

      wow scary amounts of text

    • stefan

      lol thought so too,
      the theory it self is not that long

  7. Unkindness

    lol, I didn’t get very far at all :P
    but it was still fun

    thank you for the egg hunt

  8. finally an explanation for mf 45. The eater of hopes and dreams. And of course, now it looks so much damn easier.

    I’ve got to admit that I find it funny that only 45 people got the mf22 variants. Coincidence? I think not.

  9. haha, I feel like such a clutz for getting stuck at field 45…the answer is actually pretty logical XD

  10. can i have links to all the likly but wrong guesses? (spellcheck disabled? o.0)

  11. SandalHat

    Sigh, I’m slightly upset, I tried the luck riddle and guessed it right! Although unfortunately you guys wanted an explanation for my guess, although in the easter egg hunt it didnt not request one. Even though it was right and purely through luck that I got the answer right like the riddle was, to test my luck. Oh well, guess that just means I’m just lucky. The other riddle was still good but I didn’t get it right, still thanks for the easter egg hunt.

    • amgine

      Yes, unfortunately by “luck” it was actually implying “karma”, as a hint to do the mushroom fields.

      I wasn’t expecting anyone to somehow guess the answer off the bat purely from actual luck. So yes, sorry about the miscommunication, but it just won’t be fair to the others who actually trudged through the abominable mushroom fields to retrieve the answer.

    • daystar

      …then why didn’t you say karma?

    • amgine

      “imfeelingkarmatic” doesnt quite have the same ring to it

    • daystar

      …point taken

    • SandalHat

      Its okay, lucky people have always been discriminated against (Equal Opportunity does not cover it). I just didn’t like that when I answered I got a reply asking for an explanation when it didn’t say anything about one in the riddle.

    • amgine

      If you want to get technical, your exact answer was “a sandwich” while the actual answer is “sandwiches”.
      Let’s just call off this dispute, okay?

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